D20 Modern: PSID Opps (Inactive)

Game Master Darkfire142

As agents of the Psionic Scientific Investigation Division, you are in the front line of a shadow war between rogue psionicists and alien threats. Only the PSID has the manpower and resources to protect mankind from these threats and keep the status quo.


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I know 3.5e psionics. I like them, more or less.

I don't have an opinion on the Restless Dreams thing.

Be careful when porting over 3.5e psionics - Massive Damage is about the only thing making guns useful past level three or so, but damage powers consistently surpass those values every time past level four or so. That's actually the reasoning behind the scant damage values of the d20M psionics, I think.

Also, the 3.5e psionic classes get extra pp because they're expected to throw around a lot of augments. A Telepath has half the pp/d of a psion, for example, and the bonus pp is roughly one third of what a 10th level psion would have.

Meanwhile, the battlemind manages to make off with 33pp, while the Psywar only gets to have 27. The Psywar is expected to have bonus pp from wisdom though, which the Battle Mind doesn't get to have.

Shadow Lodge

The thing is I WANT Psionics to be dangerous. Psionics in this setting should be on par to wizard magic in terms of damage potential. If Psionics was not such a threat then the PSID would not exist.


Along with what The Dragon said, was the setting in D20M set in a sort of "emerging" Psi storyline as well, which sort of halved the progression in the class from its more fantasy-heavy 3.0/3.5 version? Almost sort of an "emerging magic" setting, versus the established and thriving "heavy magic" setting of the latter?


Seeing as you're running the game, go with whatever you want. Porting 3.5 directly into d20 modern will throw the power level of psionics through the roof. Norms (agents without psonic powers) will be way out classed by psionics, to a ridiculous degree.

I don't know anything about restless dreams so I can not comment.

Dark Archive

Guess I'm the underdog here ;) unless there is another Normal Agent?


*waves* I'm a normal too. I leave the brain thing to the brains.


Do you have Modern Player's Companion?

Volume 2 has a feat called Power Resistance - it gives Power Resistance 15, only available to people without access to psionics.

Dark Archive

I do not have Vol 2. I'll take that feat I suppose.


I made up a telepath here since there are a lot of 'normal' agents Monica (telepath)

My normal agent still there for review too Zeva (Soldier)

Shadow Lodge

Now I'm not sure whether to change my telepath or not. By the way, when does recruitment end?

Shadow Lodge

I will give it another week as it is the long weekend and I don't really want to start with the holidays. As for the Restless Dreams I will make it available as a Google Drive link in the near future. I've decided to go that way to open up the options for Psionic Powers without going full blown like the 3.5 version.


My bad Saving Cap'n Crunch, Ill change my telepath. Sorry, I did that when I was really tired and not thinking straight.

Shadow Lodge

Anyway here is the book which we will be using for psionic rules instead of the normal Psionic Classes and rules. These classes follow the same alternate rules in that any prerequisites are waved and they can be taken at 1st level. To multiclass into other disciplines though you will have to meet the requirements. So if you are playing a psionic class, please use these rules instead of the normal rules.

Alternate Psi-System book

Shadow Lodge

No, it's not about you, ToxicDragon, it's about how psionics are being changed. Sorry if I gave that impression.


This sounds interesting.
I've been playing D20 Modern for a couple of years - using the post apocalyptic rules Darwin's World.

Glad to see recruitment is still open.

I'll post my concept in a bit.


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Here are stats for Chris Gorham ... techie.

Background and story to follow.
Concept a mix of Fitz from Agents of Shield and the Professor from Gilligan's Island.

Stats:

Chris Gorham
Age: 23
Techie Level 1
Stats Mod
Str: 12 +1
Dex: 14 +2
Con: 12 +1
Int: 18 +4
Wis: 14 +2
Cha: 10 +0

EDIT: I've added additional crunch to this alias.


Hmm. Not sure I like that. It nerf-bats the battlemind (the mindblade got more powerful, but that was always a side-benefit, the real meat of that class was self-buffs through powers), and makes all manifesting int-based, which moves the fluff from 'instinctual' to 'mastery of your mind through learning', which isn't quite what I was going for.

The tradition for int-based psionics is not all that prevalent - off-hand, I can only recall dr. Manhatten, but then my comic-fu is perhaps less strong than it might have been - so that might be why I think it's iffy.

There's the Wilder feat, of course, but that's just bad in comparison to the diversity of the normal progression. Someone like Charles Xavier, for example, is clearly cha based, but not volatile; Jane on the other hand, is probably the character that gave rise to the class in the first place.

The Psionic Agent also didn't make it, which means we won't get any SCII ghost knock-offs. Not quite sure if I feel bad about that. Given how badly I lamented the death of a potential Dark Templar knock-off, I suppose I should feel more incensed about it, but ehh.

There are nice things about that system though. I like how it seperates the classes by discipline, even though that's probably the reason the soulknife became what it did.

Hmm. Not sure if I won't just make a normal agent. Stacking a few of those anti-psionic feats could make a character that is anormal, not in that he's psionic, but that psionic energy seems to atrophy when he comes into contact with it. That could be sort of cool, actually, I might do that.

Shadow Lodge

That is fine Dragon if you don't want to play a Psionic Character. I want Psionics in this setting to be more threatening and available to 1st level characters rather than forcing me to level up a high level NPC to represent every psionic user.

As for the main stat used for Psionics I will house rule that your character can chose one of the 3 mental stats (Wisdom, Intelligence or Charisma) as a source of psionic powers and it functions like intelligence for purposes of manifestation and power DC's. Once you chose your method can't change your technique without retraining. Wisdom would be force of will users, Intelligence would be those who would learn psionics through intense study and training and charisma would be using psionics through force of personalty (Quite appropriate for Telepaths).

You certainly can play as a Psionic Null type character if you want. All non-Psionic agents get a +2 bonus to any saves versus Psionic Powers as instead of training in psionic powers you instead were trained to resist them. Being a Null would actually be an asset to the PSID so I can definitely see Nulls being a thing in the game.

Still I do require at least one character to take a psionic class as every PSID team has at least one Psionic agent assigned to it in order to to detect psionic powers and aid the team in opposing rogue psionics and other psionic based threats.


Ill be reviewing the restless dreams link tonight and try to make an alternate that is psionic. I like my soldier idea, but I definately want to experience this story with a psi agent in the mix.


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All right. I made a nomad - int-based, no less.

Martin Warren

Brief:

Martin Warren was a brilliant student, excelling in physics and philosophy, his two fields of choice. That is, until he discovered his psionic ability. He cut two years out of his studies, working full time at understanding and developing his powers. When he returned to the university, it was with plans of a whole new suite of experiments that'd integrate the muddy field of psi into the modern understanding of physics - that was not to be, however, as he was head-hunted by PSID, his academic inquiries into matters of the supernatural having tipped off some surveilance.

The rest, as they say, is history.

Internally, he's more or less loyal to the PSID, but not because he believes in democracy, legitimate authority, or even feel any particular duty to his fellow man. PSID offers access to interesting people, and knowledge of psionics that he wouldn't know where to find elsewhere, so he sticks with them. At the same time, he figures they're probably going to win in the long run, so getting on their bad side would be stupid.

And what's the point of being able to kill people with your mind if you don't get to? He's gotten hooked on danger, and while sure, he could free-lance, he figures it'd only be a matter of time before he ended up offing the wrong person at the wrong time, and a PSID team shows up to ruin his day.

.

As for his appearance, the image on the sheet is pretty accurate, except he has no aversion to shirts, and there's no blue mohawk - he's completely bald. The tattoos, are accurate though, as are the jacket, the loose pants, and the boots.


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Another Warren, eh?

Perhaps an unknown family connection?


I'd Warren-t it requires an investigation.
(wah-wah)


Alright, Monica is a kineticist, and Zeva is a soldier. With a telepath and nomad now Im leaning toward Zeva.


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I'm really interested in joining on as a Gunslinger, though most of the advanced classes don't give the same oomph to BAB and DEF that the heroic classes do. Would you be interested in letting us take one level of a Heroic class prior to our level of advanced class? Just to keep us in line with what the game generally expects?


Huh. Sorry about that - He was originally Michael, and then when I decided on a last name, he became Martin instead, as I thought 'Michael Warren ' sounded like something I'd heard before - didn' t realise I'd picked it up from you. I hope you don't mnd if I keep it.

Anyway, an unknown family connection could be interesting.

Shadow Lodge

Humm an interesting suggestion Gypsy. We could start as level 2 characters. 1 Hero class to represent what you were before becoming an Agent of the PSID and 1 advanced class for what you became after training. Ok lets do this.

All characters start at level 2. Pick 1 hero class for your 1st level and then an Advanced Class (or Psionic Class for Psionic agents) for your 2nd level. Take Max HP for both classes. That hopefully will give you some more oomph for your characters. After all you will be dealing with Alien Weapons and Psionic powers that can do a good amount of damage so having some more HP buffers would up the groups survivability.

As for Alien Tech, those will use rules from D20 Future, D20 Cyberspace and D20 Future Tech and many of those weapons are especially deadly.

I am using a House Rule for the Mass Weapons used by the Fraal. The weapons current stats are somewhat underpowered considering it creates a miniature singularity that should be dangerous. So Mass Weapons have this special quality.

Flaying: Mass Weapons do not distinguish between flesh and metal when they hit a target and are effective at destroying objects, living or non-living. Mass Weapons ignore hardiness of objects, doing damage directly to structure and ignore all physical armor. Only Powered Armor, Energy Shields or armor from Psionic sources can provide an armor bonus against hits from Mass Weapons.


Hmm. Gravely tempted to go with fast hero - it's really the most powerful option, hands down. It also works well with Nomad.

Smart or dedicated might serve instead though. Or even tough.

Liberty's Edge

Can I throw in my gunslinger? lvl6
I'll replace some stats and obviously get him an advanced class

Shadow Lodge

We're starting at level 2. One level will be a Hero class, the other will be an advanced or Psionic class. A 6th level gunslinger is too high level for this game. The PC's are just out of their training and going into their first assignment. They have not done enough to be level 6 characters.

Liberty's Edge

So if I just create anew character? Okay. I'm just unfamiliar with d20 moddern
I'm only familiar with advanced combat/magic rules, like muskets and such

Liberty's Edge

How about 1lvl gunslinger 1lvl ketisist
Would that work?

Liberty's Edge

I need help with the hero class, I'm very much interested, I just am unfamiliar with the rules on d20

Shadow Lodge

The general d20 modern rules are here:

http://www.wizards.com/default.asp?x=d20/article/msrd

As for advanced classes you start with only one of them, either a normal advanced class for non-psionic agents or an psionic class for psionic agents.


Updated.


I updated Zeva. I'll update the Kineticist Monica if she is needed.


Are we using partial BAB rules? *goes to check the OP*


Hey, sorry about the absence, finishing out the work week. The idea caught on? Sweet, I'll look through my Rulebook and put together a character. I think I'm going to continue with the idea of a Gunslinger? Despite our...new entry. Um, general idea at the moment is a Strong Hero/Gunslinger with either the Investigative or Adventurer occupations. The character generation is incredibly generous, I'm stoked.

What year does the game take place in? Is it more modern? Taking place in the year of the solar flare? Or is it kind of cyberpunky? Like in 2154 or something?


Christopher Warren, PhD should be updated.

A master Linguistics Smart hero, he now speaks most languages commonly employed in the northern hemisphere, and has a decent. Hance to understand the others.


Change of name and updated with a 16 Dex and 10 Cha, since we ned a stat at 16 apparently even if we are not psionics.

The character should be ready for review.

Shadow Lodge

Hello Gypsy.

This setting is modern day but with psionics and advanced technology and alien tech in the hands of the few who can access it. The PSID seeks to cover up the existence of psionics but also face off against aliens, shadow organizations and other dangerous threats. The solar flare hit in 1990. Psionics was are extremely rare as before 1990 only like 1 in a million people developed psionic talents. Now Psionics is more prevalent in the world and more common among those 25 years of age or less (Although a some people older than that awakened in 1990 due to exposure from the solar flare). Still rare enough to cover up but the increase is noticeable.

Shadow Lodge

I have not heard back from a lot of you folks and its been weeks. I'ed like to do a Role Call on who has made characters as I have no idea of who is still interested in playing and what characters they want to play.


I'm interested. I only just read the post. Is recruitment open?


Zaviera Zamora is still here.

Dark Archive

Still here, I was waiting for character creation to finish.


I'm in. Been following recruitment thread but there's been like no activity.


Still here. The sheet seems to have eaten my updated backstory, let me just fix that, and get it onto an alias.


Zeva Riga my 1st submission soldier and Monica Dittrich my backup in case there needed to be more psionics are still here.


I was wondering, does damage reduction from biofeedback (halfway down on p. 62 of the pdf) stack with damage reduction from Tough hero?

Shadow Lodge

The game is ready to go and I have put my first post up so you all can start posting to the thread. And yes the DR from Biofeedback DOES stack with the Tough Hero ability as one is a class ability and the other is a Psionic Ability and thus it comes from two different sources.

Shadow Lodge

As for the party makeup it appears we have the following. Each of you will be given a role allocation depending on your class.

Name: Zeva Riga
Character Class: Fast/Solider
Role: Pointman

Name: Christopher Warren
Character Class:Smart/Field Scientist
Role: Scientist

Name: Zaviera Zamora
Character Class: Dedicated/Field Medic
Role: Advocate

Now two roles we really need are:

A. Faceman: A good part of the job as a PSID agent is to facilitate cover ups and deal with the public. A charisma based character would be useful. A Psionic charisma character also would be useful.

B. Intruder, Scout and/or Hacker: Either someone who can break into places and sneak around or someone who can hack computers and security systems would be useful.

We need at least ONE person to be a Psionic Class. Every PSID team must have at least one Psionic user in its ranks to deal with psionic detection and threats.

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