And Then a Skeleton Popped Out: subSPUF Carrion Crown

Game Master Rynjin


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It's actually not Religion, surprisingly enough. Do you have Planes? If it's at the same bonus we an take the same roll.

Darius' whip snakes out, just barely long enough to slash the nearest head across the face.

It shrieks in pain, and begins to stir.

Everyone else?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Planes is 3 lower


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Darius Ral'algul wrote:
Planes is 3 lower

Good enough.

These are Vargouilles, strange Evil Outiders made from the heads of their still living victims, using other parts of the body to form wings and take flight. They possess a Paralyzing Shriek, poisonous bite, and the ability to deliver a Kiss that turns the victim into another Vargouille within the day.

These particular Vargouille are larger than usual, being made from the head and entrails of a Girallon rather than a humanoid.

Medium, instead of Small.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Darius spits in the water, " Kill them quick, they are Vargouilles! their shriek and seize the body and they would love nothing to make you one of them with a kiss. "


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Fireball in the back side of the room so as to avoid hitting Darius but get all the Varghouls.

Fireball DC20: 10d6 ⇒ (5, 5, 1, 3, 2, 2, 4, 3, 2, 4) = 31

Burning: 1d4 ⇒ 3

"Kill them quick?" says Z as she manifests a tiny bead of fire in her hand before lazily tossing it into the room. "Done."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

3d20 ⇒ (6, 5, 19) = 30

Fire fills the room, obscuring vision for the moment. When the smoke clears, the two Vargouille nearest Darius and the rest of you lay on the ground as charred wrecks.

The final Vargouille, ironically nearest the epicenter of the blast, barely managed to escape the brunt of the blast yet it still bears horrid burn scars.

Jones and Sledge have anything they want to do? Note: The water is considered difficult terrain, so you can't Charge.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Sledge can


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Ah, right. He's got DRAGOOON SOOOUUUL.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

My childhood


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

The moment the smoke clears enough to see, a wave of water rushes into everyone else in the room with noticeable force, as Sledge seems to shove the water hindering the others aside with sheer brawn.

He then dropkicks the demon head back into the world from whence it came.

Pummeling charging dropkick.
1d20 + 8 + 2 - 2 ⇒ (5) + 8 + 2 - 2 = 13
1d8 + 18 ⇒ (8) + 18 = 26

1d20 + 8 + 2 - 2 ⇒ (17) + 8 + 2 - 2 = 25
1d8 + 16 ⇒ (5) + 16 = 21


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The Vargouille is smashed.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

"Easy."

Sledge checks around for treasure. And if you say "LOL IF U CAN CARRY IT NUB" I swear I will find you and gouge out your eyes with my teeth.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I'll do you one better.

There is nothing of value in this room. Unless you need some iron bars.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

"Let's keep moving."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You head to the next room.

This room seems to be infested with various fungi that cling to every surface. The broken remains of an iron walkway juts from the water, also now infested with fungi. Two doors stand high up on the walls.

7d20 ⇒ (1, 4, 18, 18, 1, 10, 11) = 63

Everyone can see three of the fungi begin to move and amble towards you once the door is open.

4d20 ⇒ (1, 11, 20, 4) = 36

3d20 ⇒ (15, 7, 7) = 29

Initiative:

Sledge (24)
Jones (17)
Green Fungus (16)
Darius (8)
Zin (8)
Purple Fungus 1 (6)
Purple Fungus 2 (6)

Sledge and Jones are up first.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

I swear you are rolling bad for me one purpose


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

tfw some of your teammates are slower than a mushroom

Also, I ain't touching those with a 10-foot-pole until someone makes some knowledge checks.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Kn. Nature: 1d20 + 14 + 1d6 + 1 ⇒ (3) + 14 + (4) + 1 = 22


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The purple ones are Violet Fungi. Their touch causes your flesh to rot off the bone!

Roll another check for the other.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

1d20 + 14 + 1d6 + 1 ⇒ (12) + 14 + (4) + 1 = 31


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The green one is a Basidirond. They feed on mineral rich moisture...including delicious, iron-rich blood.

They have Tremorsense (which explains how they picked up on you so quickly). They can release a cloud of spores that cause hallucinations or, if they hit you, lodge in your lungs and restrict your breathing, choking you to death.

Additionally, they are immune to Cold damage, but become lethargic in the cold. They are Slowed and unable to use their spores for a short duration.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Nope.

Fireball DC20: 10d6 ⇒ (2, 6, 5, 5, 3, 4, 2, 5, 1, 6) = 39

Burning : 1d4 ⇒ 4

Hit all three, avoid us. Provided Jones shares his Intel.

"I'll take care of them. Let my fore do the work then clean up what's left. "

-Posted with Wayfinder


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

This is like the slow insidious death part of the mansion, as opposed to the drop you 200 feet part it seems.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Saves, to be revealed on Zin's turn because I'm a doof and forgot she was up later:
1d20 + 3 ⇒ (19) + 3 = 22

2d20 ⇒ (10, 19) = 29


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5
Rynjin wrote:

** spoiler omitted **

Get those rolls out of here.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Here, let me help.

Jones drinks a Fire Breath extract.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Zin'Retatarianna Mor wrote:
Rynjin wrote:

** spoiler omitted **

Get those rolls out of here.

The hilarious part is that second 19 actually still fails.

Sledge?


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

Guys. These are mushrooms and they're slow. What's preventing us from walking past them?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You can try it if you want.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

That reaction makes me hesitate.

"Everyone, move back once you do your thing. We'll take them at our own rate. Don't want anyone getting poisoned."

Basically, take your standard and then retreat, they can't be faster than 20 feet or so.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So, Sledge is a wimp, Jones drinks an Extract of Fire Breath, and then the Basidirond begins to move.

It moves up next to Darius and Jones (Provoking from Darius' Whip) and...shivers.

Darius Fort: 1d20 + 10 ⇒ (2) + 10 = 12

Jones Fort: 1d20 + 5 ⇒ (11) + 5 = 16

Sledge Fort: 1d20 + 11 ⇒ (4) + 11 = 15

Zin Fort: 1d20 + 4 ⇒ (2) + 4 = 6

2d6 ⇒ (6, 5) = 11

Darius Only:

You stare on in horror as your body begins to melt like ice cream on a hot day. Desperately, you try to hold yourself together, to slow down the process, but you know that ultimately it's futile.

Take no actions for a round.

Zin Only:

The room begins to get bigger, as do your companions...no. You're shrinking! You shrink down until you're barely 5 inches tall, if that. Everything around you is so large and scary, they could crush you like a bug if you draw attention to yourself!

Take no actions, and the monsters won't see you.

The rest of the group looks on in confusion as Zin looks at everyone in terror and Darius hugs himself tightly, but do nothing.

The violet fungi begin to move. Slowly. VERY slowly.

Initiative:

Sledge (24)
Jones (17)
Green Fungus (16)
Darius (8)
Zin (8)
Purple Fungus 1 (6)
Purple Fungus 2 (6)

Jones and Sledge again. Jones, the Basidirond is right in front of you.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

GET THOSE ROLLS OUT OF HERE.

-Posted with Wayfinder


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones breathes fire at the Basidirond, and tries to catch one or both fungi in the cone if possible.

4d6 ⇒ (2, 4, 5, 1) = 12 Reflex DC 17 half

Then he tries to move away from it without provoking.
Acrobatics + Inspiration: 1d20 + 10 + 1d6 + 1 ⇒ (8) + 10 + (1) + 1 = 20


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Wait, Sledge failed too, just noticed.

1d6 ⇒ 3

LUCKY LUCKY!

Sledge feels as though he should be affected by the spores, but nothing happens.

You're lucky you're not holding anything.

3d20 ⇒ (9, 18, 9) = 36

Jones scorches the three fungi, and is able to move around the edge of the room, around a corner to avoid being attacked.

No need for Acrobatics, so you can save that Inspiration if you used one for real.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Its your turn again because you rolled crap saves with crap init so go. I dont get an AoO because I went last.

Darius seems to be... Holding himself together, which doesnt make sense as his skin is starting to turn to fur.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

Wait... I'm confused. Whose go is it?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yours.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

Sledge shrugs, and charges the Basidirond.

Pummeling charge:
1d20 + 10 ⇒ (4) + 10 = 14
1d8 + 18 ⇒ (1) + 18 = 19

1d20 + 10 ⇒ (15) + 10 = 25
1d8 + 16 ⇒ (8) + 16 = 24


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Sledge pounds on it.

3d6 ⇒ (5, 4, 1) = 10

Darius:
You've shrunk! Everything is huge, and scary! If you don't move and take no action, the monsters won't see you.

[spoiler=Sledge (on your next turn)] You inhaled deadly plant sores! You're suffocating!

Clutch your throat, hold your breath, and stand in place.

Zin:
Suddenly, quicksand appears beneath you! You're sinking! Quick, try to get out!

Fall prone and flail your arms and legs wildly like you're trying to swim.

You guys might have some fun acting out these things, if you wish.

Jones.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Pretty sure we get a save against it every round don't we?

Fort Save: 1d20 + 4 ⇒ (18) + 4 = 22


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

No we dont its basically one and done for a while.. also if sledge fails wouldnt he be going through the same thing? In general it isnt exactly dangerous be we are pretty much out until Jones beats the fight or the effect wears off.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

my hallucination seems to rely on holding something, and sledge fights unarmed


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Right, the first one.. it .. changes everytime basically. Overall we are slightly boned.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

I don't see a second one. Is it in the same post? Did he format it right?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

thats what the 3d6 is for


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

But where's mine?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

you are choking on spores I think.. it is in my spoiler


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

Oh, sweet, that's a good one to get.

Assuming the basidorond stays within Sledge's reach:

Sledge grasps at his throat, holding his breath with all his might.

Luckily, he doesn't need his hands to kill things, and drives a boot into the basidorond.

Pummeling kick:
1d20 + 8 ⇒ (19) + 8 = 27
1d8 + 18 ⇒ (2) + 18 = 20

1d20 + 8 ⇒ (6) + 8 = 14
1d8 + 16 ⇒ (5) + 16 = 21


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

No as in .. you take no actions.. pretty much all of them are.. you do a nothing for your turn.. one is run away another is.. like.. swim I think?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You can't do anything, Sledge. The majority of them are "take no action". Then there's "drop a thing in your hand and run away", and "flail a bunch", basically.

You're on a bad trip. Strap in and get ready for a ride.

Still Jones.

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